Kode Mata KuliahDS5011 / 3 SKS
Penyelenggara271 - Desain / FSRD
KategoriKuliah
Bahasa IndonesiaEnglish
Nama Mata KuliahKognisi DesainDesign Cognition
Bahan Kajian
  1. Pengantar perkembangan teori-teori kognisi kreativitas
  2. Prinsip desain, Metode desain, Design thinking, Hukum Gestalt dalam proses mental representasi
  3. Mekanisme Kognitif
  4. Hambatan dalam Kreativitas
  5. Tes Kreativitas
  6. Model Jaringan dan Memori Semantik
  7. Konsep Jarak
  8. Produktivitas Kreatif
  1. Introduction to the development of cognitive theories of creativity
  2. Design principles, design methods, design thinking, Gestalt laws in mental representation processes
  3. Cognition Mechanism
  4. Barriers to Creativity
  5. Creativity Test
  6. Semantic Memory & Network Model
  7. Concept Distance
  8. Creative Productivity
Capaian Pembelajaran Mata Kuliah (CPMK)
  1. Memahami teori-teori sumberdaya kognitif dalam peristiwa kreatif pada ruang mental (mental space) seperti: penalaran (reasoning), kategorisasi (categorization), pembentukan konsep (concept formation), pemecahan masalah (problem solving) termasuk dalam area AI.
  2. Mampu menggunakan metode riset desain terkini: protocol analysis dan verbal report.
  3. Mengidentifikasi aspek-aspek kognitif yang samar, laten dan sulit teramati dalam proses sintesa desain melalui pemodelan / visualisasi (computational thinking in design) dikaitkan dengan metode penelitian thesis.
  1. Understanding the theories of cognitive resources in creative events in mental space such as: reasoning, categorization, concept formation, problem solving, including in the area of ​​AI.
  2. Able to use the latest design research methods: protocol analysis and verbal reports.
  3. Identifying cognitive aspects that are vague, latent and difficult to observe in the design synthesis process through modeling/visualization (computational thinking in design) is associated with the thesis research method.
Metode PembelajaranCeramah/Kuliah Dosen Tamu DiskusiGuest Lecture/Lecture Discussion
Modalitas PembelajaranBauran (Hybrid) Sinkronik dilaksanakan 90% dari seluruh proses kuliah yang bersifat kuliah praktek di studio. Proses design critics / design consultation dilaksanakan secara tatap muka / person to person untuk menjamin seluruh komponen desain dikonsultasikan secara lengkap. Asinkron dilaksanakan bagi sesi latihan mandiri yang dibantu melalui penggunaan Memanfaatkan Learning Management System/Open Online Courses (Edunex, Google Classroom, Zoom, dan Whatsapps Group).Hybrid 90% of the course is conducted in a synchronous manner, with practical lectures taking place in the studio. The design criticism and consultation process is conducted face-to-face to ensure all design components are thoroughly discussed. Asynchronous sessions are conducted for independent practice sessions, supported by the use of Learning Management Systems/Open Online Courses (Edunex, Google Classroom, Zoom, and WhatsApp Groups).
Jenis NilaiABCDE
Metode PenilaianWeighted: Penilaian tersusun dari beberapa Tugas, UTS, UAS sehingga dinilai berdasarkan bobot akumulatif.Weighted: The assessment is composed of several assignments, mid-term exams, and final exams, so it is scored based on an accumulative weighting.
Catatan TambahanKomponen Penilaian: Kuis Tugas Individu Tugas Kelompok UTS UASAssessment Components: Quizzes Individual Assignments Group Assignments Mid-Term Exams Final Exams