Kode Mata KuliahDK3044 / 3 SKS
Penyelenggara174 - Desain Komunikasi Visual / FSRD
KategoriKuliah
Bahasa IndonesiaEnglish
Nama Mata KuliahRealitas Imersif dan Simulasi 3DImmersive Realilty and 3D Simulation
Bahan Kajian
  1. Teori dan konsep simulasi, imersi, dan realitas diperluas (XR)
  2. Prinsip perancangan simulasi dan realitas diperluas (XR)
  3. Proses dan metode perancangan simulasi dan XR
  4. Teknologi dan media XR
  5. Evaluasi pengalaman simulasi dan XR
  1. Theories and concepts of simulation, immersion, and extended reality (XR)
  2. Principles of simulation and extended reality (XR) design
  3. Design processes and methods for simulation and XR
  4. XR technologies and media
  5. Evaluation of simulation and XR experiences
Capaian Pembelajaran Mata Kuliah (CPMK)
  1. Mampu memahami konsep dan teori simulasi, imersi, serta realitas diperluas (XR).
  2. Mampu memahami prinsip perancangan media simulasi dan media imersif
  3. Mampu melakukan perancangan media simulasi dan imersi secara sistematis dan terstruktur dengan teknologi terkini yang relevan.
  4. Mampu mengembangkan purwa rupa media simulasi dan imersif dengan menggunakan teknologi terkini yang relevan
  5. Mampu mengevaluasi desain media simulasi dan imersif
  1. Able to understand the concepts and theories of simulation, immersion, and extended reality.
  2. Able to understand the principles of designing simulation and immersive media.
  3. Able to design simulation and immersive media in a systematic and structured manner using relevant current technologies.
  4. Able to develop prototypes of simulation and immersive media using relevant current technologies.
  5. Able to evaluate the design of simulation and immersive media.
Metode PembelajaranCeramah/ Kuliah Tamu, Diskusi, Studi Kasus, Praktika StudioLecture/ guest lecture, discussion, Case study, Studio Practice.
Modalitas PembelajaranPerkuliahan diutamakan secara luring, dengan opsi sesi bauran (hybrid) untuk materi/sesi tertentu sesuai kebutuhan.The course is primarily delivered onsite (offline), with a hybrid option for selected materials/sessions as needed.
Jenis NilaiABCDE
Metode PenilaianUTS:20% , UAS:20% , Tugas Praktika:60%Midterm exam: 20%, Final Exam: 20%, Studio-based assignment:60%
Catatan Tambahan