| Kode Mata Kuliah | DK3076 / 3 SKS |
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| Penyelenggara | 174 - Desain Komunikasi Visual / FSRD |
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| Kategori | Kuliah |
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| Bahasa Indonesia | English |
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| Nama Mata Kuliah | Creative Coding dan Komunikasi Visual | Creative Coding and Visual Communication |
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| Bahan Kajian | - Dasar-dasar pemrograman dan coding
- Visualisasi dan Desain Komunikasi Generatif
- Desain dan Penceritaan Interaktif
| - Fundamentals of programming and coding
- Generative communication design and Visualization
- Interactive design and Storytelling
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| Capaian Pembelajaran Mata Kuliah (CPMK) | - Mahasiswa memahami pengetahuan mengenai ideasi dan konseptualisasi dalam perancangan media komunikasi visual digital melalui pemrogram komputer untuk memecahkan permasalahan komunikasi visual.
- Mahasiswa memahami konsep dasar pemrograman komputer untuk memecahkan persoalan komunikasi visual secara kreatif dalam media digital.
- Mahasiswa mampu menerapkan kemampuan pemrogramaan komputer secara kreatif untuk mengembangkan beragam media komunikasi visual digital seperti computer graphic, infografis, animasi, game dan media interaktif.
| - Students understand the knowledge of ideation and conceptualization in digital visual communication media design through computer programming to address visual communication issues.
- Students understand the basic concepts of computer programming to creatively solve visual communication problems in digital media.
- Students are able to apply computer programming skills creatively to develop various forms of digital visual communication media, such as computer graphics, infographics, animations, games, and interactive media.
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| Metode Pembelajaran | Ceramah/ Kuliah Tamu
Diskusi
Studi Kasus
Praktika Studio | Lecture/ Guest Lecture
Class Discussion
Case Study
Studio Practice |
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| Modalitas Pembelajaran | Perkuliahan diutamakan secara luring, dengan opsi sesi bauran (hybrid) untuk materi/sesi tertentu sesuai kebutuhan. | The course is primarily delivered onsite (offline), with a hybrid option for selected materials/sessions as needed. |
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| Jenis Nilai | ABCDE |
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| Metode Penilaian | UTS:10%
UAS:10%
Tugas Praktika:75%
Keaktifan: 5% | Mid-Semester Examination: 10%
End-Semester Examination: 10%
Practical / Studio-Based Assignments: 75%
Participation and Engagement: 5% |
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| Catatan Tambahan | | |
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