| Kode Mata Kuliah | DK4071 / 3 SKS |
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| Penyelenggara | 174 - Desain Komunikasi Visual / FSRD |
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| Kategori | Kuliah |
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| Bahasa Indonesia | English |
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| Nama Mata Kuliah | Desain Suara | Sound Design |
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| Bahan Kajian | - Pengantar Desain Suara & Peranannya dalam DKV: Konsep dasar, fungsi audio dalam visual storytelling.
- Sound Effects: Jenis, Fungsi, dan Penerapan: SFX, ambience, Foley, dan praktik penerapannya.
- Teknik Perekaman & Demonstrasi Perangkat: Mikrofon, recorder, teknik dasar capture suara.
- Pengolahan Audio dengan DAW: Editing, cleaning, layering, mixing, dan manipulasi dasar.
- Music Scaling & Audio-Narrative Timing: Penyesuaian musik/tempo/intensitas untuk mendukung emosi dan ritme adegan.
- Produksi Proyek: Integrasi Audio untuk Video/Animasi: Pipeline produksi, export, sinkronisasi, review dan revisi.
| - Introduction to Sound Design & Its Role in VCD: Core concepts and the function of audio in visual storytelling.
- Sound Effects: Types, Functions, and Applications: SFX, ambience, Foley, and practical applications.
- Recording Techniques & Equipment Demonstration: Microphones, recorders, and basic sound capture techniques.
- Audio Processing Using a DAW: Editing, cleaning, layering, mixing, and basic manipulation.
- Music Scaling & Audio-Narrative Timing: Adjusting music/tempo/intensity to support emotion and scene rhythm.
- Project Production: Audio Integration for Video/Animation: Production pipeline, export, synchronization, review and revision.
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| Capaian Pembelajaran Mata Kuliah (CPMK) | - Mampu memahami prinsip desain suara serta perannya dalam komunikasi visual, khususnya pada video dan animasi.
- Mampu mengoperasikan perangkat perekaman dan perangkat lunak DAW untuk perekaman, editing, mixing, dan manipulasi suara.
- Mampu mendesain dan memproduksi elemen audio (sound effects, ambience, music scaling) yang mendukung visual storytelling dan pengalaman audiens.
- Mampu mengintegrasikan desain suara ke dalam media DKV (misalnya video tanpa suara) secara teknis dan estetis sesuai kebutuhan naratif.
- Mampu mengevaluasi efektivitas desain suara berdasarkan kesesuaian fungsi, kualitas teknis, dan dampaknya terhadap pesan/emosi audiens.
| - Able to explain sound design principles and its role in visual communication, particularly for video and animation.
- Able to operate recording equipment and a DAW for recording, editing, mixing, and audio manipulation.
- Able to design and produce audio elements (sound effects, ambience, music scaling) that support visual storytelling and audience experience.
- Able to integrate sound design into VCD media (e.g., silent video footage) technically and aesthetically according to narrative needs.
- Able to evaluate sound design effectiveness based on functional fit, technical quality, and its impact on audience message/emotion.
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| Metode Pembelajaran | Ceramah/ Kuliah Tamu, Diskusi, Studi Kasus, Praktika Studio | Lecture / Guest Lecture, Class Discussion, Case Study, Studio Practice |
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| Modalitas Pembelajaran | Perkuliahan diutamakan secara luring, dengan opsi sesi bauran (hybrid) untuk materi/sesi tertentu sesuai kebutuhan. | The course is primarily delivered onsite (offline), with a hybrid option for selected materials/sessions as needed. |
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| Jenis Nilai | ABCDE |
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| Metode Penilaian | Tugas 25%, UTS 25%, UAS 50% | Assignments 25%, Midterm (UTS) 25%, Final (UAS) 50% |
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| Catatan Tambahan | | |
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