Kode Mata KuliahDK3064 / 3 SKS
Penyelenggara174 - Desain Komunikasi Visual / FSRD
KategoriKuliah
Bahasa IndonesiaEnglish
Nama Mata KuliahDesain GameGame Design
Bahan Kajian
  1. Teori kesenangan, bermain, dan game
  2. Desain Game dan Kerangka Kerja Desain
  3. Desain Game berpusat pada permainan
  4. Motivasi dan Pengalaman Bermain
  5. Antar muka dan Grafis Game
  6. Purwarupa Game dan Pengujian
  7. Presentasi Game Design
  1. Fun, Play, and Game Theory
  2. Game Design and Frameworks
  3. Playcentric Game Design
  4. Gaming Motivation and Experience
  5. Game Graphic and UI
  6. Game Prototyping and testing
  7. Game Design Pitching
Capaian Pembelajaran Mata Kuliah (CPMK)
  1. Mampu memahami perkembangan tren desain, teknologi, dan bisnis game di ranah lokal dan global.
  2. Mampu melakukan perancangan Game dengan komprehensif dan sistematis secara kolaboratif.
  3. Mampu mempresentasikan ide, desain, dan produk perancangan game dengan efektif dan menarik.
  1. Able to understand the development of design, technology, and game business trends at both local and global levels.
  2. Able to perfrorm game design ptocess in a comprehensive, systematic, and collaborative manner
  3. Able to effectively and engagingly present game ideas, designs, and product outputs.
Metode PembelajaranCeramah/ Kuliah Tamu Diskusi Studi KasusLecture/ Guest lecture Discussion Case study
Modalitas PembelajaranPerkuliahan diutamakan secara luring, dengan opsi sesi bauran (hybrid) untuk materi/sesi tertentu sesuai kebutuhan.The course is primarily delivered onsite (offline), with a hybrid option for selected materials/sessions as needed.
Jenis NilaiABCDE
Metode PenilaianUTS:10% , UAS:10% , Tugas Praktika:75% , Keaktifan: 5%Midterm exam: 10%, Final Exam: 10%, Game Design Project: 75%, Class participation: 5%
Catatan Tambahan