| Kode Mata Kuliah | MM6041 / 3 SKS |
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| Penyelenggara | 291 - Administrasi Bisnis / SBM |
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| Kategori | Kuliah |
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| Bahasa Indonesia | English |
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| Nama Mata Kuliah | Perilaku Konsumen | Consumer Behavior |
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| Bahan Kajian | - Peran Perilaku Konsumen dalam Pemasaran Strategis
- Faktor Eksternal yang Memengaruhi: Faktor Budaya dan Sosial
- Konsumen sebagai Individu: Kebutuhan dan Keinginan
- Kepribadian, Nilai, dan Gaya Hidup Konsumen
- Sistem Informasi Konsumen: Persepsi, Pengetahuan, dan Memori
- Sistem Evaluasi Konsumen: Sikap dan Preferensi
- Pengambilan Keputusan Konsumen: Pilihan dan Penerimaan
- Pengalaman dan Kepuasan Konsumen
- Loyalitas Konsumen
- Strategi Pemasaran Berbasis Perilaku Konsumen
| - The role of consumer behaviour in strategic marketing
- External Influencing Factors :Cultures and Social Factors
- Consumer as an Individual, need and want
- Consumer Personality, Value and Lifestyle
- Consumer Information System : Perception, Knowledge, Memory
- Consumer Evaluation System : Attitude and Preference
- Consumer Decision Making : Choice and Acceptance
- Consumer Experience and satisfaction
- Consumer Loyalty
- Marketing Strategy based on Consumer Behavior
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| Capaian Pembelajaran Mata Kuliah (CPMK) | - Mahasiswa memahami cara berkolaborasi dengan pihak lain.
- Mahasiswa mampu mendemonstrasikan umpan balik yang konstruktif dalam tim.
- Mahasiswa mampu mendemonstrasikan keterampilan dalam meyakinkan pihak lain secara persuasif.
- Mahasiswa mampu mengidentifikasi permasalahan etika dalam konteks bisnis.
- Mahasiswa mampu melakukan penilaian mengenai dampak dari permasalahan etika terhadap para pemangku kepentingan.
- Mahasiswa mampu mendemonstrasikan kecenderungan untuk mengambil inisiatif dalam proses Segmentasi, Targeting dan Marketing Strategy.
| - Students demonstrate an understanding of collaborative practices with diverse stakeholders.
- Students are capable of demonstrating the provision of constructive feedback within a team environment.
- Students exhibit the proficiency to persuasively influence and convince relevant parties.
- Students are able to identify and analyze ethical issues within a business context.
- Students are capable of assessing the impact of ethical dilemmas on diverse stakeholders.
- Students demonstrate a proactive propensity to take initiative within the processes of Segmentation, Targeting, and Marketing Strategy.
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| Metode Pembelajaran | Diskusi kelompok, Studi kasus, Pembelajaran berbasis proyek, Pembelajaran berbasis masalah, Role Playing | Group discussions, case studies, project-based learning, problem-based learning, and role-playing simulations. |
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| Modalitas Pembelajaran | Luring, Daring, Sinkron, Mandiri dan Kelompok | Offline, online, synchronous, independent, and collaborative group |
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| Jenis Nilai | ABCDE |
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| Metode Penilaian | 1. Quiz (10%)
2. Individual class participation (10%)
3. Group assignment (20%)
4. Group Project (30%)
5. Individual Mid Test (15%)
6. Individual Final Test (15%) | 1. Quiz (10%)
2. Individual class participation (10%)
3. Group assignment (20%)
4. Group Project (30%)
5. Individual Mid Test (15%)
6. Individual Final Test (15%) |
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| Catatan Tambahan | | |
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