| Kode Mata Kuliah | II5043 / 4 SKS |
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| Penyelenggara | 282 - Information System and Technology / STEI |
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| Kategori | Lecture |
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| Bahasa Indonesia | English |
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| Nama Mata Kuliah | Pengembangan Game Edukasi | Educational Game Development |
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| Bahan Kajian | - Teori pembelajaran.
- Prinsip-prinsip dan praktik baik pengembangan game edukasi.
- Kerangka kerja pengembangan game edukasi.
- Mengembangkan game edukasi.
| - Learning theory.
- Principles and good practices of educational game development.
- Educational game development framework.
- Developing educational games.
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| Capaian Pembelajaran Mata Kuliah (CPMK) | - Menganalisis masalah dan memberikan solusi teknologi game untuk meningkatkan kualitas pembelajaran.
- Melakukan pengembangan dan implementasi solusi pembelajaran berbasis game.
- Menghasilkan artefak pembelajaran berbasis game yang inovatif.
| - Analyze problems and provide game technology solutions to improve the quality of learning.
- Conducting development and implementation of game-based learning solutions.
- Producing innovative game-based learning artifacts.
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| Metode Pembelajaran | Kuliah, Diskusi, Studi Kasus, Proyek | Kuliah, Diskusi, Studi Kasus, Project |
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| Modalitas Pembelajaran | Luring/ bauran sinkron, Daring asinkron | Synchronous offline/ hybrid, Asynchronous online |
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| Jenis Nilai | ABCDE |
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| Metode Penilaian | Tugas, Ujian | Tugas, Ujian |
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| Catatan Tambahan | | |
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