Kode Mata KuliahDI3001 / 5 SKS
Penyelenggara173 - Desain Interior / FSRD
KategoriKuliah
Bahasa IndonesiaEnglish
Nama Mata KuliahDesain Interior IIIInterior Design III
Bahan Kajian
  1. Introduction to Interior Design 3
  2. Corporate Values / Identities
  3. Kasus studi
  4. Usulan kasus studi
  5. Tuntutan pasar akan produk / jasa
  6. Identifikasi masalah desain
  7. Programming & Design Concept
  8. Layout & Furniture Plan
  9. Reflected Ceiling Plan
  10. Tampak Desain Interior
  11. Potongan Desain Interior
  12. Desain Furniture
  13. Perspektif
  1. Introduction to Interior Design 3
  2. Corporate Values / Identities
  3. Case Study
  4. Proposed Case Study
  5. Market Demand for Products / Services
  6. Design Problem Identification
  7. Programming & Design Concept
  8. Layout & Furniture Plan
  9. Reflected Ceiling Plan
  10. Interior Design View
  11. Interior Design Section
  12. Furniture Design
  13. Perspective
Capaian Pembelajaran Mata Kuliah (CPMK)
  1. Mahasiswa mampu menjelaskan prinsip-prinsip Desain Interior yang relevan untuk ruang komersial dan pemasaran.
  2. Mahasiswa mampu mengidentifikasi kebutuhan fasilitas dan citra interior yang mendukung strategi promosi dan pemasaran perusahaan.
  3. Mahasiswa mampu memanfaatkan keterampilan teknis, estetis, dan fungsional untuk menciptakan rancangan yang sesuai tujuan bisnis.
  4. Mahasiswa mampu menganalisis permasalahan pemasaran dan promosi perusahaan untuk merumuskan problem desain.
  5. Mahasiswa mampu menciptakan konsep desain ruang komersial yang kreatif dan inovatif berdasarkan studi kasus.
  6. Mahasiswa mampu menghasilkan solusi desain yang kontekstual terhadap perkembangan tren dan kebutuhan pasar.
  7. Mahasiswa mampu memilih metode perancangan yang tepat untuk menyelesaikan permasalahan desain ruang promosi dan pemasaran.
  8. Mahasiswa mampu menyusun alur kerja perancangan mulai dari riset, analisis, konseptualisasi, hingga implementasi desain.
  9. Mahasiswa mampu mengintegrasikan aspek ergonomi, fungsionalitas, estetika, dan branding perusahaan dalam rancangan interior.
  10. Mahasiswa mampu menyusun laporan analisis dan portofolio desain dengan bahasa yang runtut dan sesuai kaidah akademik.
  11. Mahasiswa mampu mempresentasikan ide desain secara jelas dalam bahasa Indonesia dan bahasa asing menggunakan media visual dan digital.
  12. Mahasiswa mampu membuat gambar kerja, model 3D, dan rendering yang representatif untuk mendukung presentasi desain.
  13. Mahasiswa mampu menyusun dokumen presentasi dan portofolio yang sistematis dan menarik.
  1. Students are able to explain interior design principles relevant to commercial spaces and marketing contexts.
  2. Students are able to identify facility requirements and interior imagery that support a company’s promotional and marketing strategies.
  3. Students are able to apply technical, aesthetic, and functional skills to create designs aligned with business objectives.
  4. Students are able to analyze marketing and promotional challenges of a company in order to formulate design problems.
  5. Students are able to develop creative and innovative commercial space design concepts based on case studies.
  6. Students are able to produce design solutions that are contextual to evolving trends and market demands.
  7. Students are able to select appropriate design methods to address problems in promotional and marketing spaces.
  8. Students are able to structure a design workflow from research and analysis to conceptualization and design implementation.
  9. Students are able to integrate ergonomic, functional, aesthetic, and corporate branding aspects into interior design solutions.
  10. Students are able to prepare analytical reports and design portfolios using coherent language in accordance with academic standards
  11. Students are able to clearly present design ideas in both Indonesian and a foreign language using visual and digital media.
  12. Students are able to produce working drawings, 3D models, and representative renderings to support design presentations.
  13. Students are able to compile systematic and visually engaging presentation documents and design portfolios.
Metode PembelajaranKuliah, praktikumLectures, labs,
Modalitas Pembelajaranluring sinkronsynchronous offline sessions
Jenis NilaiABCDE
Metode PenilaianUTS. UASMid-term exams and final exams.
Catatan Tambahan