Capaian Pembelajaran Mata Kuliah (CPMK) | - 1. Mengetahui dan mampu mengimplementasikan metodologi perancangan khususnya dalam merancang sebuah boardgames.
- 2. Mampu memahami fenomena perkembangan teknologi dan industri tabletop games khususnya boardgames secara global dan nasional.
- 3. Memiliki wawasan mengenai kearifan lokal dan kemampuan dalam mengimplementasikan metodologi perancangan.
- 4. Mampu mengeksekusi dan menyajikan sebuah desain boardgames yang siap uji pasar.
| - 1. Knowledgeable about and able to implement design methodology, specifically in designing board games.
- 2. Able to understand the development of technology and the tabletop games industry, particularly board games, both globally and nationally.
- 3. Possesses insight into local wisdom and the ability to implement design methodology.
- 4. Able to execute and present a board game design that is ready for market testing.
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